Synthwave Menu
Mainmenu
There is a play, options and quit button. The quit button has a broken Q.
There is main menu music.
Pressing the options button lets the player walk to the options screen.
There are 2 sliders for music volume and sfx volume. There is a back button and a lever toggle button. The music and sfx signs dance on their respective volume. The buildings dance on the music volume. The sfx sliders has a little jingle indicator.
The buttons have a lever the player can interact with and the sliders are pushable while the levers are enabled.
All signs have a hitbox. The music sign, sfx sign and the slider overhang are 1 way platforms (press S to fall trough).
Pause menu
While in the game pressing Esc brings up the menu phone.
The player can change the music volume and the sfx volume.
The player can either take the call to continue or decline to go back to the menu.
Pressing Esc also continues the game.
While in the menu the game is paused and the main menu theme plays.
When the player is not focused on the game it will pause and mute the music, both will be resumed once the player has returned.
Last week edits
Bounce height decreased.
The level is now visible on a kill and is darker.
Status | Prototype |
Platforms | HTML5 |
Author | Jorn Uffing |
Genre | Platformer |
Made with | Unity |
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