Synthwave platformer
Changes:
Slow down on kill with improved death animation, special effects, a change in music for a brief moment, increased bounce and more snappy sound effect.
Player has coyote time, jump buffer, changed values like speed, a decelaration and accelaration in horizontal velocity, being able to jump up a wall when holding into it
Screenshake depending on velocity when landing and a special effect.
Colors and aesthetics:
Different colors and background for a more synthwave vibe.
Added an outline to the level, buildings and collectibles.
Made the enemies stand out from the rest and veel like an invasive species.
Players has a trail.
Respawn point effect.
The Weird buildings
Due to Webgl being weird the buildings might be stretched out.
They should move depending on the frequencies of the music like an equalizer.
It works on some devices and not on others.
It has nothing to do with browsers or operating systems.
It is probally just magic.
Status | Prototype |
Platforms | HTML5 |
Author | Jorn Uffing |
Genre | Platformer |
Made with | Unity |
Comments
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v nice
heel sick
that's so good xD